![]() ![]() ![]() What about you? Does getting the highest resolution and framerate possible factor into your decision making for which system to buy? Are you a PC purist? Share your thoughts on the Killzone video and the future of graphics in gaming in the comments below. The technology behind the PlayStation 4 has allowed Guerilla Games to vastly reduce load times in Killzone: Shadow Fall, according to managing director Hermen Hulst. The battle for next generation consoles is far from over, and resolutions and framerates may, in the end, be a reason one console does better than another. Digital Foundry Next-Gen Now: Killzone Shadow Fall, Resogun and Knack Digital Foundry serves up 1080p60 video downloads and performance analysis for Sony's major PS4 launch exclusives. ![]() The game is running on a maxed out PC with all the settings on Ultra, and while the PC certainly looks better, it’s clear to see how much closer a next-generation console has come to recreating that experience than ever before. It improved slightly with the pro but was still unstable. It existing on the original ps4, but it was so underpowered that it ran like crap. Digital Foundry recently put together a video showing the graphical differences between the PS4 and PC versions of Battlefield 4. It’s an unlocked frame rate option with a 60 FPS cap. The war of words on the internet has gone back and forth between gamers, with some saying 1080p and 60fps is an absolute necessity if developers want to be able to call their game next-gen, while others say they can’t see a difference in quality. ![]()
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